lauvee

Independent creative technology

An idea
deserves
to be made.

A creative workspace for the space between your imagination and the tools. Built for independent artists and small teams.

Explore the first studyIn early development

Form study / 001

Interactive geometry
TWISTED TORUS
Your browser cannot display this geometry. You can still download the mesh.
2,304 vertices · 4,608 faces
Browser demo · no AI connection

A smaller team. A bigger creative possibility.Starting with Houdini

01 / The workspace

Keep the idea.
Lose the friction.

Creative work shouldn’t stop every time the tools get complicated.

Lauvee’s ambition is to bring creative planning and technical execution into one AI-powered workspace. We’re starting with Houdini: procedural scenes, scripting, debugging and the repetitive setup between an idea and a finished piece.

Over time, we want to connect the same workspace to more creative applications through plugins and local integrations, so a small team can carry a project across its production pipeline.

Product direction · the connected workspace is in development

Where Claude fits

Planned integration
01

Shape the intention.

Turn a creative brief into a practical scene plan, with the constraints and next steps in view.

Planning & research
02

Build with context.

Use Claude to help write and debug Houdini Python and VEX, then review the changes before applying them locally.

Scripting & automation
03

Make the next version.

Bring errors and results back into the conversation, refine the setup and keep the artist in control.

Feedback & iteration

Claude API integration and the local Houdini connection are planned. This website does not call Claude or control Houdini.

02 / A first experiment

Something you
can actually touch.

A parameter. A visible change. A result you can take with you.

The form study above creates a 3D mesh in your browser. Change its twist and width, pause the motion or export the geometry as an OBJ file for a 3D application.

It explores the direct, editable interaction we want in Lauvee. It’s a small procedural study, with source you can inspect. The geometry comes from local mathematics, not an AI response.

03 / The people behind it

Made by artists.
For the making.

I’m Lahiru, the founder of Lauvee.

My work sits around procedural design, digital art and video. I collaborate with a small group of artist friends on creative projects, and those projects shape the tools we want to build.

We want independent artists and small teams to make work that would usually need a much larger studio. Lauvee is an early-stage project, and we’re building from the creative problems we know firsthand.

founder@lauvee.art

The next experiment is still taking shape.

Be around
for what’s next.

Occasional development notes and early-access invitations as the workspace takes shape.

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